I hold a PhD in Sociology from the University of the Basque Country. My thesis was about how different kinds of experts participated in the construction of cultural heritage in the Basque Country and, in doing so, how they helped construct determined versions of Basque identities.
In the past, I also have focused on the areas of new technologies, culture, youth, precariousness, racism, education, drug abuse or victims. Drawing on poststructuralism (Foucault, Rose, Deleuze), science and technology studies (actor-network theory, Latour, Law), and feminist theory (Haraway, Butler), I am specialised in qualitative research methods (personal interviews, ethnographic observations, focus groups) and experimental techniques (digital ethnographies, prototyping). Check some of the research projects I’ve been involved with in the last decade.
At this moment, as a Postdoctoal FelIow with funding support of the Basque Government, I study video game culture at the University of Salford (UK) and the University of the Basque Country (Spain). Drawing on new and original empirical data, including interviews with gamers, as well as key representatives of the video game industry, media, and the fields of education and arts, my research provides a consideration of how video games and their culture can help us understand agency, power, everyday life, identity, and the processes of subjectification in contemporary society. But it also provides an important lens for understanding, from a sociological point of view, video games as experience, culture, and sociotechnical assemblages. More information on the project here.
Of course, I’m also open to collaborations with people working on video games that come from different backgrounds and disciplines. I would like to explore these issues beyond sociology and the academia as well. That is why I contribute to some Spanish media outlets specialised in video games.