Daniel Muriel

PhD in Sociology, Videoludificator of the Real


I hold a PhD in Sociology. I work as a Lecturer at the University of the Basque Country.

I have developed my entire professional and academic career, which encompasses a period of 15 years, in the field of social sciences and, particularly, sociology. The majority of my academic production relies on a broad and extensive empirical research activity, which has been carried out using essentially a qualitative approach. My work as a researcher has taken place at different research centres and universities. Among them, the University of Deusto (Spain), the University of Salford (UK), The University of the Basque Country (Spain), Complutense University of Madrid (Spain), University of Buenos Aires (Argentina), University of Barcelona (Spain), and Newcastle University (UK). I have also been linked to other private and public institutions, such as city councils, scientific and cultural entities, and companies.

I have participated in several research projects, all of them part of competitive calls. These include, but not limited to, the areas of culture, new technologies, leisure, digital culture, video games, youth, cultural heritage, education, precariousness, racism, drug abuse, or victims. Drawing on poststructuralism (Foucault, Rose, Deleuze), science and technology studies (actor-network theory, Latour, Law), and feminist theory (Haraway, Butler), I am specialised in qualitative research methods (in-depth personal interviews, ethnographic observations, focus groups) and experimental techniques (digital ethnographies, prototyping).

I have written widely on social theory, identity, cultural heritage, video games, and science and technology studies, publishing in internationally renowned peer reviewed journals and publishing houses, as well as in magazines, newspapers, and other media outlets. Similarly, I have also participated in numerous conferences, seminars, and lectures, some of them as keynote speaker.

Alternatively, you can visit some of my academic and professional social networks:



Of course, I’m also open to collaborations with people working on the fields of video games, culture, leisure, and art that come from different backgrounds and disciplines. I would like to explore these issues beyond sociology and the academia as well. Do not hesitate to contact me.

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